Dragon Ball Z: Buu’s Fury is an action RPG released in America on September 14, 2004, for the Game Boy Advance. It is the sequel to Atari’s best-selling Dragon Ball Z: The Legacy of Goku II and the third and final video game in the Legacy of Gokuseries, even though it did not bear the series name on the product packaging, unlike the last two.
The game follows the Majin Buu Saga, starting at episode 195and ending at episode 291. The player starts in the Great Saiyaman Saga and ends at the Kid Buu Saga.
Virtually, nothing has changed from The Legacy of Goku II, although new features have been added. The A button is for melee attacks, B is for energy blasts, L is to switch energy blasts, R is to block, B and R to energy block. Select is to view the scouter, and Start is to go to the pause menu. Attacks include a regular ki blast for everybody, but character specific super melee attacks from the previous game have been removed. It is possible to volley back an incoming Ki Blast by timing a melee attack at just the right instant. This trick can also be extended to volley an incoming ki blast at any direction depending on the direction at which the melee strike is conducted. In the scouter, a map of the area can be displayed and information about the people around can be learned. In the Pause Menu, stat points gained from leveling up can be used to increase Strength, Power, and Endurance of the playable character. Food-items gained from enemies or a Z-Mart can be used, and items found or bought can be equipped. For instance, early on in the game the player will come across 1 Ton Armbands and 1 Ton Boots and decrease the speed when equipped, but allow the player to gain more experience when fighting. The missions are shown in the Journal.